2D ➙ 3D


You know that last progress shot? I decided to try out Mudbox and it didn't like that mesh at all. So I had to spend a lot more time in Maya than I'd like to fix it. And I was really frustrated for a good first half of the day. But eventually, I worked it out.

So there's the concept art on the left, and the final 3D model textured in color + bump maps on the right. A few things are imperfect, but overall I am more than happy with the end result. It turned out way better than anticipated. I might even use Mudbox after this class! For fun, of course.

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